Albany, NY — (PRESS RELEASE JET) — 09/26/2017 — The gaming industry has achieved immense success worldwide, evolving from board and video games to games that incorporate the most advanced technologies such as 3D simulations, virtual reality (VR), and augmented reality (AR). The use of gaming hardware and software and the popularity of consumer electronics such as PCs, mobile devices, and gaming consoles have led to the development and commercialization of the gaming industry. The availability of a number of gaming peripherals such as gaming keyboards, consoles, and controllers also enhances the interactive experience for gaming enthusiasts.
The global gaming market to fall at a CAGR of around (7.63%) during the period 2017-2021. The report covers the present scenario and the growth prospects of the global gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from different gaming platforms.
The market is divided into the following segments based on geography:
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Technavio’s report, Global Gaming Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
– Activision Blizzard
– Electronic Arts
– Sony Interactive Entertainment
– Ubisoft Entertainment
Other prominent vendors
– BANDAI NAMCO Entertainment
– GungHo Online Entertainment
– King Digital Entertainment (King)
– SQUARE ENIX
Key questions answered in this report
– What will the market size be in 2021 and what will the growth rate be?
– What are the key market trends?
– What is driving this market?
– What are the challenges to market growth?
– Who are the key vendors in this market space?
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